I was responsible for set dressing and environment and prop modeling on JETT: The Far Shore. This scene is at the beginning of the game where Mei embarks on her journey to the Far Shore, leaving her village and taking her first steps up the staircase into an unknown world. My work can be seen inside the Synth Mystic's hut on and around the table, and near the barriers holding the crowd back on the cosmodrone.
Flaminia Grimaldi - Lead Environment Artist
Sam Bradley - Concept Artist
Neil Jones - Environment Artist
Craig Adams - Creative Vision & Design